SPECviewperf has been the most important synthetic benchmark for evaluating professional graphics cards in the workstation environment for many years. In contrast to practical full-version tests such as Autodesk Maya, Inventor or PTC Creo, it is based on freely available viewsets that simulate real workloads but do not require any original software to be paid for. This is precisely what makes it particularly attractive for manufacturers, as any GPU can be tested without license restrictions. In return, no certified driver constraints are imposed – in other words, all manufacturers are free to optimize their drivers to achieve maximum performance in these standardized scenarios. Accordingly, the results here are often better than in real CAD or DCC environments, where certified but more conservative drivers are used. All too often, however, this results in an exhibition race for benchmark figures. Cards shine in SPECviewperf, while they sometimes fare worse in the real full versions, as stability, compatibility and certified feature sets are required there. SPEC results are therefore useful for an overall assessment, but must always be read in relation to the real applications. And that is precisely why I have gone to so much trouble on the previous pages and put a considerable amount of effort into the software.
The entire SPECviewperf-15 run was carried out in full HD. The reason for this lies in the memory expansion: Both the AMD Radeon Pro W7500 and the NVIDIA RTX A1000 only have 8 GB of VRAM. In higher resolutions, there were failures or unusable results in individual viewsets because the scenes exceeded the available graphics memory in these cases. In order to ensure fair comparability and complete results across all ten benchmarks, testing was therefore carried out consistently in 1920 × 1080.
In 3ds Max 2023 (DirectX 11), the Intel Arc Pro B60 scored 35.96 points, just behind the RTX 2000 Ada and well ahead of the Radeon Pro W7700. The result shows that Intel’s DirectX path is now very well tuned. The B50 achieves 32.71 points, which realistically reflects the clock and power advantage of the B60.
In Blender 3.6 LTS (OpenGL), the B60 even takes the lead with 45.12 points – a remarkable value that proves that Intel has now also caught up significantly in OpenGL. The RTX 4000 Ada follows close behind. AMD remains solid, but can no longer keep up in this application.
CATIA 2022 (V5/V6) shows a different picture: NVIDIA clearly dominates here, while the B60 lands in a solid middle place with 41.06 points. As CATIA relies heavily on older OpenGL paths, it is clear that Intel’s optimizations are not yet at the level of the established providers.
In PTC Creo 9, the Arc Pro B60 works on a par with AMD’s W7700 with 114.42 points, while only the Ada GPUs achieve significantly higher values. The results confirm that Intel’s drivers are now stable and powerful even in technically demanding engineering applications.
OpendTect 7.0.0, a geoscientific software based on OpenGL, also attests to the B60’s very good performance with 66.65 points. Here it is behind AMD, but ahead of the RTX 2000 Ada, which indicates a strong shader implementation and good memory bandwidth.
Autodesk Maya 2025, which now relies heavily on DirectX and Vulkan, shows the B60 with 137.99 points directly behind the RTX 4000 Ada. Intel thus remains clearly competitive in the DCC (Digital Content Creation) sector.
In the Vulkan-based Chaos Enscape 4.0, the B60 achieves 24.56 points – only just below the top values of NVIDIA and AMD. This underlines the growing strength of Intel drivers in the modern, cross-platform API area.
The B60 also delivers a convincing result in the medical environment (3dslicer 5.6.1) with 104.04 points and ranks directly behind AMD and NVIDIA Ada. The B50 lags noticeably behind with 89.60 points.
Even Solidworks 2024, which is traditionally OpenGL-based and prefers certified drivers, shows a significant improvement over older generations with 48.40 points. Although Intel’s cards still lack official certification, the display is stable and smooth in terms of functionality.
In Unreal 5.4 (DX12), the B60 achieves 61.21 points, which means it lags behind AMD and NVIDIA, but offers stable performance for real-time visualization and simulations.
Interim conclusion
Overall, the Intel Arc Pro B60 offers a good balance of modern API performance and broad software compatibility. While it does not yet come close to NVIDIA’s top models in classic CAD environments with older OpenGL paths, it impresses in current DCC and DirectX applications with unexpectedly high efficiency. The SPECviewperf thus underlines that Intel’s workstation drivers have now reached a high level of maturity and that the B60 is one of the most powerful GPUs in its price class in the free benchmark environment.
- 1 - Intro, overview and technical data
- 2 - Test system and equipment
- 3 - Teardown: PCB, topology and components
- 4 - Teardown: Cooler and fan
- 5 - Teardown: Material analysis and TIM testing
- 6 - Autodesk AutoCAD
- 7 - Autodesk Inventor Pro
- 8 - PTC Creo
- 9 - Dassault Systèmes Solidworks
- 10 - Autodesk Maya
- 11 - SPECviewperf 15 (2025)
- 12 - Adobe Photoshop 26.10
- 13 - Adobe After Effects 2025
- 14 - Adobe Premiere Pro 25.41
- 15 - AI benchmarks (AI Vision, Image, Text)
- 16 - Rendering
- 17 - Temperatures, clock rate, power consumption, noise
- 18 - Summary and conclusion























































26 Antworten
Kommentar
Lade neue Kommentare
Urgestein
Veteran
1
Veteran
Urgestein
Urgestein
Urgestein
Urgestein
1
Mitglied
Urgestein
Urgestein
1
Urgestein
Veteran
Urgestein
Veteran
Mitglied
1
Alle Kommentare lesen unter igor´sLAB Community →