Adobe After Effects is one of the central tools in post-production when it comes to digital visual effects, motion graphics, compositing and animation. The software is strongly layer-based and therefore offers a very flexible way of working, ranging from simple titles and animations to complex effect chains. Thanks to deep integration into the Creative Cloud, After Effects works seamlessly with Photoshop, Illustrator and Premiere Pro. Of particular interest is the ability to create automated or procedural animations via expressions and scripting, which brings enormous efficiency gains in practice. In film and TV production, After Effects has long since become the standard tool for graphic designers and VFX artists.

With the PugetBench for After Effects, Puget Systems has created a benchmarking tool that reflects the actual work with After Effects in a practical way. Instead of relying on purely synthetic scenes, the benchmark includes typical workloads that professionals perform on a daily basis. These include rendering multi-layer compositions, playing and previewing large projects, applying GPU-accelerated effects, handling high-resolution material and memory load, and caching for real-time playback.
The benchmark is divided into several sub-areas. These include pure render and export tests, which combine CPU and GPU load, as well as preview and interactivity tests, which rely heavily on GPU performance and memory connection. Complex effects such as blur, color correction or 3D camera movements are also part of the course, so that different hardware components are visibly pushed to their limits. At the end, PugetBench summarizes the results in an overall score that can be directly compared with other systems. This allows users and IT professionals to quickly identify which configurations are best suited to their After Effects workflows. Especially in environments where render times, caching and real-time playback determine productivity, PugetBench offers clear practical value.
In the overall PugetBench score for Adobe After Effects 2025, the Intel Arc Pro B60 came second with 11,047 points behind the RTX 4000 Ada, which achieved the top score of 12,333 points. This means that the B60 even outperforms the RTX 2000 Ada and delivers around 30% more performance than its smaller sister, the B50. The values reflect the improved GPU acceleration and the stable performance in effects and composition processes, where After Effects increasingly relies on the GPU.
The 2D score shows a neck-and-neck race between the B60 and the RTX 4000 Ada, with both achieving 161 points. This sub-section primarily evaluates classic motion design tasks, including keyframes, layer compositions and color corrections. The fact that Intel is on a par with NVIDIA here is proof of the maturity of the drivers and the efficient use of the compute units in DirectX.
The differences in the 3D score are clearer. NVIDIA remains clearly in the lead here with the RTX 4000 Ada (71.8 points) and the RTX 2000 Ada (63.2 points). The B60 achieves 35.2 points and is therefore roughly on a par with the RTX A1000. NVIDIA is still better positioned for pure 3D workflows, especially with ray tracing or GPU rendering plug-ins. Nevertheless, it is clear that the Arc drivers can implement 3D composition stably and smoothly – an important step forward compared to previous versions.
In the tracking score, which includes motion detection, stabilization and mask tracking, the Arc Pro B60 achieved the top score of 136 points. It is ahead of all its competitors, including the RTX 4000 Ada. Tracking operations benefit greatly from parallel data processing and memory bandwidth, two areas in which the Arc architecture is particularly efficient.
Interim conclusion
In Adobe After Effects 2025, the Intel Arc Pro B60 proves to be a consistently competitive workstation GPU that even leads the field in 2D and tracking tasks. Its strengths clearly lie in the accelerated compositing pipeline, where it offers noticeably higher efficiency compared to AMD and even some NVIDIA cards. It only lags behind in complex 3D calculations, which is due to the lower ray tracing and CUDA support. Overall, the B60 offers excellent value for money for motion design and video workflows that rely on GPU-accelerated 2D and effects processes.
- 1 - Intro, overview and technical data
- 2 - Test system and equipment
- 3 - Teardown: PCB, topology and components
- 4 - Teardown: Cooler and fan
- 5 - Teardown: Material analysis and TIM testing
- 6 - Autodesk AutoCAD
- 7 - Autodesk Inventor Pro
- 8 - PTC Creo
- 9 - Dassault Systèmes Solidworks
- 10 - Autodesk Maya
- 11 - SPECviewperf 15 (2025)
- 12 - Adobe Photoshop 26.10
- 13 - Adobe After Effects 2025
- 14 - Adobe Premiere Pro 25.41
- 15 - AI benchmarks (AI Vision, Image, Text)
- 16 - Rendering
- 17 - Temperatures, clock rate, power consumption, noise
- 18 - Summary and conclusion






































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